Dawn of War 3: Neues Update mit Ranglisten und mehr veröffentlicht

Dawn of War 3: Neues Update mit Ranglisten und mehr veröffentlicht
PC

Ab sofort steht ein weiteres Update zu "Dawn of War 3" bereit. Mit diesem halten die internationalen Ranglisten und weitere Verbesserungen Einzug. Doch worauf dürfen sich die Spieler im Detail freuen?

Wie Sega und die verantwortlichen Entwickler von Relic Entertainment bekannt gaben, steht ab sofort ein neues Update zu "Dawn of War 3" bereit.

Offiziellen Angaben zufolge finden mit diesem verschiedene Neuerungen und Verbesserungen den Weg in den Strategie-Titel. Unter anderem dürft ihr euch nach der Installation des besagten Updates auf die internationalen Ranglisten freuen. Darüber hinaus besserten die Jungs von Relic Entertainment bei der künstlichen Intelligenz nach und nahmen sich zudem des allgemeinen Balancings an.

Weitere Details liefert euch der angehängte Change-Log.

Dawn of War 3: Das neue Update im Detail

New

  • Leaderboards have been added

Improved

  • Opponent AI
  • The Codex now includes all Elite units
  • Map changes
  • Balance update (multiplayer only, balance changes do not apply to the campaign)

GENERAL

Gameplay

  • Cooldown of all Super Abilities (Orbital Bombardment, Eldritch Storm, and Rokks) increased from 5 minutes to 7.5 minutes
  • Base Requisition rate increased from 260 per minute to 340 per minute
  • Base Turret damage reduced from 50 to 12.5 with each player in the game increasing that damage by 12.5 (i.e. 1v1 = 25 damage; 2v2 = 37.5 damage; 3v3 = 50 damage)
  • Turret primary weapon damage reduced from 40 to 15 with each player in the game increasing that damage by 6.25 (1v1 = 21.25 damage; 2v2 = 27.5 damage; 3v3 = 33.75 damage)

Escalation Phases

  • Phase 1: Increased refund on unit loss from 25% to 35%
  • Phase 2: Increased refund on unit loss from 15% to 25%
  • Phase 4: Decreased resource rate bonus from 50% to 25%

Maps

  • A 1v1 variant of Mork’s Mire has been added into the Custom match and Quick-Match map lists
  • A 3v3 variant of Crucible of Vaul has been added into the Custom match and Quick-Match map lists
  • Stratum P2-8: Removed a Power Node from the middle Resource Point at the center of the map
  • Stratum P2-8: Added a Requisition add-on to the middle Resource Point near each base

BUG FIXES

Achievements

  • Fixed assorted issues with achievements not being awarded when completing the campaign

Audio

  • Fixed several issues with odd audio bursts when restarting missions or progressing to certain post-mission screens
  • Fixed incorrect sound effects on Sky Portal death
  • Fixed missing sound effects on Ork Shoota Boyz
  • Fixed an issue with the level up sound effects playing on repeat
  • Fixed an issue where setting Voice volume to zero was not silencing unit barks

Campaign

  • Fixed an issue where mission progress wasn’t properly carried over between PCs
  • Fixed an issue where Assault Marines could bypass a gate in Mission 1
  • Fixed an issue when respawning Gorgutz in an unplayable space in Mission 2
  • Fixed an issue with Eldar attackers not assaulting the player’s base in Mission 4
  • Fixed missing animation on a bridge in Mission 4
  • Fixed missing dialogue at the end of Mission 4
  • Fixed a rare bug that would block progression when defending your base in Mission 5
  • Fixed issues with deck gun effects and sound effects when loading a save in Mission 7
  • Tuned Diomedes' health in Mission 8
  • Fixed an issue where units joining the player could become hostile in Mission 11
  • Fixed an issue with Wazmakka’s behaviour when attacked from range in Mission 12
  • Fixed an issue with debrief imagery in Mission 12
  • Fixed an issue with stacking Webway Gates in Mission 13
  • Fixed a rare crash when destroying the first Webway Gate in Mission 14
  • Fixed an issue with missing health bars on some units in Mission 16
  • Fixed an issue with missing objective indicators in Mission 16
  • Fixed an issue where Elites would not gain experience at the end of Mission 16
  • Fixed issues with damage from Mission 17’s boss’s swipe attacks
  • Fixed issues with boss behaviour in Mission 17

Save & Load

  • Fixed an issue where incorrect Elites could appear in some save games
  • Fixed an issue where Jonah Orion’s Stonewall ability would become invisible when loading into a game saved while the ability was active

Multiplayer

  • Fixed an exploit where follow camera (') could be used to track enemy stealth units and units hidden in the fog of war
  • Fixed an issue where paused AI games were not actually paused

Units & Abilities

  • Fixed a broken interaction between Wazmakka’s Traktor Beam and Stormboyz' Suicide Bomma
  • Fixed an animation glitch on the Striking Scorpions
  • Fixed an issue where players could force units out of a Falcon transport ship over a chasm, instantly killing them
  • Fixed an issue where Kyre’s Eldritch Winds could move Deathstorm Drop Pods
  • Fixed an overly large hit box on the Doctrine Chapel

User Interface

  • Fixed stacking debuff icons caused by Gorgutz' melee attacks
  • Fixed inconsistencies with audio and video options and forced restarts
  • Adjusted several incorrect ability and upgrade icons
  • Fixed an issue where some tooltips would be missing text for non-deployed Elites
  • Fixed incorrect behaviour on several gameplay UI options
  • Updated the reticule for the Imperial Knight Paladin’s Reaper Chainsword Sweep

Art

  • Fixed additional instances of effects seen through the fog of war
  • Fixed an issue where Shadow Spectre’s beam animation would not pause when the game paused
  • Fixed missing effects on Kill Team Ironmaw squad member with the missile launcher
  • Fixed missing effects on the Temporal Mine ability
  • Fixed missing effects when the Venereable Dreadnought is destroyed
  • Fixed timing issues on destruction effects for resource add-ons
  • Fixed an issue where the effects and sound effects for Pin did not end
  • Fixed an issue with persistent teleport effects when the target building is destroyed

Offline Play

  • Fixed assorted crashes and soft locks caused by losing internet connection during various screen transitions

Performance

  • Improved performance on 4K monitors in various option and info screens
  • Improved performance when using the Roks ability

Quelle: Steam

Auch interessant

Zum Thema

  • Dawn of War 3: "Endless War"-Update mit neuen Karten, Einheiten und mehr erschienen – Kostenloses Testwochenende gestartet

    vor 15 Stunden - Der Echtzeit-Strategietitel "Warhammer 40.000: Dawn of War 3" hat heute ein umfangreiches "Endless War"-Update erhalten, das neue Mehrspielerkarten, Funktionen ...
    PC
    1
  • Dawn of War 3: Neues Update veröffentlicht – Doktrinen und Elite-Einheiten freigeschaltet

    vor 3 Wochen - Relic Entertainment und SEGA haben "Warhammer 40.000: Dawn of War 3" mit einem neuen Update bedacht, mit dem alle Doktrinen und Elite-Einheiten freigeschaltet w...
    PC
    0
  • Dawn of War 3: Juni-Update mit Annihilation-Modus hat einen Termin

    vor 4 Monaten - Relic und SEGA werden in der kommenden Woche ein kostenloses Update für das Strategiespiel "Warhammer 40.000: Dawn of War 3" zur Verfügung stellen. Schon heut...
    PC
    0
  • Dawn of War 3: Opening Cinematic, Macha im Video und Sprecher vorgestellt

    vor 6 Monaten - Die Verantwortlichen von SEGA und Relic Entertainment präsentieren uns nun auch ein beeindruckendes Intro-Video zur Hauptkampagne des in gut zwei Wochen ersche...
    PC
    4
  • Relic Entertainment: Dawn of War 3-Entwickler würde sich gerne den Konsolen zuwenden

    vor 6 Monaten - Wird es "Warhammer 40.000: Dawn of War 3" auf die beiden Konsolen PlayStation 4 und Xbox One schaffen? Wahrscheinlich nicht. Relic Entertainment denkt aber durc...